Showing posts with label DOS. Show all posts
Showing posts with label DOS. Show all posts

Monday, July 29, 2013

DOS Gaming yesterday and today



Lets start with some history, shall we?
It all started in the golden age of videogames. Games started to be developed for home computers, and distributed in floppy disks, plastic bags and ROM cartridges. The one and only Richard Garriott distributed some copies of Akalabeth in plastic bags before it was published (Richard Garriott is Lord British in case you didn't know).

Sooooo, games started to be made aviable to pc owners and it led to pure EPICNESS.

Games like Zork (Text adventures), King's Quest, Karateka, Prince of Persia (No neat acrobatics), Rogue (Started a genre of it's own, pure epicness), The Bard's Tale, Golden Axe, Dragon's Lair, DOOM series, Ultima, TES 1 and 2 were released and became part of popular culture (at least some).

Thanks to this times surge of technological advances, developers were able not only to create games that were fun because of themselves, but to create whole worlds, full of lore, story and literary content. A fine example of this is my favorite game of all time, the epic, the only: DAGGERFALL.
Now developers were not limited to tell the game's story in the instruction manual, they could tell the story with videos, cut-scenes, in-game books, character monologues. This was the real start (For me) of the golden age of gaming. I cant count the hours I passed wandering the gigantic world of Daggerfall, the hours spent pillaging ships in Pirates!, the fun i had with Ultima, and let's not forget: Master of Orion.
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