Friday, August 9, 2013

Papers, Please game Review

GLORY TO ARSTOTZKA!
NEXT!
- Hello sir, i am so happy this border have opened. I will get to see my son. I've haven't seen him in 6 years.
- Mhmm, lets see here... Looks like your entry visa number doesn't match your passport number. *THUMP* DENIED
- This must be a mistake, please let me in!
- NEXT
- Where is your entry permit?
- Please, i beg you! They wouldn't give me one, if i don't enter they will kill me back in Antegria!!!!
- Tough luck ma'am. *THUMP* DENIED

Indeed, glory it shall have!
Papers, Please is a game about immigration, a dystopian thriller. And it sure does deliver that feel.
Gray and cold colors make up a beautiful sad and oppressive feel. This game really makes you believe you are an immigration inspector.
Let's divide this review so it easier to navigate, read and for me write:

Graphics: The graphics are GOLDEN, the game coloring is just right for the atmosphere and the art is terrific, it looks like a golden age DOS and NES game, it reminds me of Where in the world is Carmen Sandiego? and Where in time is Carmen Sandiego? not much but it just feels like it to me for some reason, do you remember Carmen?

The atmosphere is moody, and the animation is smooth and good, from the little sprites of pixel people to deny entry to the animation of the shadows entering the cabin of the immigration inspection.

To continue reading and to eat this day's cookie, click "Read more" below.

Tuesday, August 6, 2013

Stories and videogames




Recently I watched a Casual Connect video of a talk by the master of indie RPG, the one and only: Jeff Vogel.
He talks of the importance of having a good story and what makes (to him) a good story.
Gaming, for many people (Me included) is declining... Why? I'll make a post later about that, but for naw, suffice to say that one of the reasons is that developers (ok, not devs, just the big boys in suits) DON'T FUCKING CARE ABOUT THE STORY!
And why is that? Because kids don't read...I won't talk about that, but it is a fact. Kids won't read anything longer than 1 and a half page... A pity... As the saying goes... The youth is wasted in the young...
However there is a catch here! Many don't care about a story... UNLESS THERE IS NO STORY!
As Jeff my idol Vogel said: "Gamers will forgive you for having a good story, as long as you allow them to ignore it".

I wont say a word of what makes a story good, or how to write one. Jeff says it perfectly in the video (Today's cookie hint). What i will say is that good stories are important.

Personally i need to feel part of the game, part of it's world. I remember spending hours in Morrowind just reading the in-game books, and playing the main quest. The story was so good! SPOILER ALERT! How it unfolded before you, how your character turned from a lowlife prisoner, to royal spy, to fake prophesy announced hero (Needed by politics) and then it turned out to be true, and that your character indeed was the Nerevarine! Also the lore was so profound that you could easily make a story for your character WITH NO EFFORT, and that was not part of the game per se ;)

To continue reading and to eat this day's cookie, click "Read more" below.